The ratio of magicka, health, stamina that I think works well is 1:1.5:3, and if you're really worried, 1:2:3. Absorb Stamina (a.k.a. Absorb Health (a.k.a. 10 Absorb Magicka. Drain Health) transfers
points of Health from the target to the person wielding the weapon. Enchanting description: Absorb points of stamina. In fact, most enemies will rely more on Stamina and massive health pools. This one specifically boosts the regeneration of Health and Stamina by 25% when active, making it ideal for builds that rely on Stamina. Experiment! And Absob Stamina because if you are dual wielding, then you use a lot of stamina in power attacks. RELATED: Skyrim: 10 Great Pieces Of Gear You Can Obtain At Level 1 So it does act just like the elemental damage. Enchanting description: Absorb points of health. In many ways Absorb health/stamina/magicka is … I disagree with the people suggesting health. Absob Stamina gets some of it back. On the target, the effect is comparable to Damage Stamina; on the attacker, the effect is comparable to Restore Stamina.. Two versions of Absorb Stamina are actually available for enchanting. Absorb health is in addition to the regular damage. Going 50/50 health/stamina isn't the best idea imo. As such, the Absorb Stamina effect is especially useful when a Bow is enchanted with it. If combo then the reason for the enchants are already listed, or, in the case of Absorb Health, are self evident. It transfers from the target to the weapon holder points of stamina. Absorb Health. EDIT: To the best of … Effect: Absorbs Health From Damaged NPC. The device comes up in two separate versions. For a stealth archer, you are better to invest heavily into stamina. Enchanting is proving to be one of the most valuable skill sets for me. – LessPop_MoreFizz Dec 16 '11 at 1:52 Help . The user can steal the stamina of others, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as power source etc., either temporarily or permanently. One notable difference is that Absorb Stamina is much cheaper - you'll get many more charges out of Absorb Stamina than you will Absorb Health. Drain Stamina) transfers points of Stamina from the target to the person wielding the weapon. It’s easy to compare the enchantment to Damage Stamina on the target, and a Restore Stamina for the attacker. I enchant constantly until Ive maxed-out the enchantments on my weapons and armor. Absorb Health is an effect or enchantment found on certain weapons which transfers points of Health from the target to the person wielding the weapon. The Absorb stamina is one of the Skyrim best enchantments you should consider picking. Register. :-) Im not a new guy here anymore, but Im still pretty green. Luckily, Skyrim has a ton of magic options for the player to enchant their sword. Absorb Health by contrast, will help you kill things quicker, and keep your own health topped off. 3. On top of that, you get a nice Health regeneration boost as well, which usually goes hand in hand with Stamina-centered builds. absorb stamina or health i just got smithing and enchantment 100 and I'm running a battle mage. Or, get the Extra Effect perk and use both! Absorb stamina vs. stamina damage? On the target, the effect is comparable to Damage Health; on the attacker, the effect is comparable to Restore Health.. Enchanting []. Absorb Stamina. - posted in General Skyrim Discussion: Hi everybody. Absorb Health. Absorb Magicka Absorb Stamina. I'm putting firey soul trap on my mace already but I need to know if i should do absorb stamina sbsorb health or something else. But I still cant figure out what some of the enchantments are doing! Absorb Health - Skyrim Wiki. Gamepedia. The following items use this effect. Sign In. 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